Sunday 13 November 2011

SBH-SOLO [Project update #3]

Hi there!

Time for a short update of my SBH-SOLO project. I have not reached as far as I hoped this week, but still, I have made progress. Here are three (Google docs) links to the latest status of the project:

SBH-SOLO-Rules-v0.1.pdf
sbh-solo-microais-draft.pdf
microais_definitions-draft.pdf

The SBH-SOLO-Rules-v0.1.pdf is the main document, describing the mechanics of SBH-SOLO. It has the near-final layout, but is not finsished, even though a good part of the text is in there. Still need a few days to get all text in there.

The sbh-solo-microais-draft.pdf contains a number of pre-defined MicroAIs. This document is just a draft, so the layout is not set. I have changed the format of the MicroAIs a bit, comparing to my previous blog entry. New keywords, keywords on a higher level, sort of. The MicroAIs are not that detailed anymore, they are a little bit more open-ended.

The microais_definitions-draft.pdf document contains (so far very incomplete) instructions how to read the details of a MicroAI. This information will be transfered to the rules document soon.

Still two and a half week left of November, and I think I'm keeping my time plan fairly well. My goal is to have something playable at the end of November, and the documents (rules, MicroAIs, player aids etc) ready (but as early versions).

Note: I don't encourage, or even recommend, anyone to try SBH-SOLO yet. A lot of vital information is still missing in the above documents, it is still in my head! ;-)  I just wanted to post something, so that you know that the project is ongoing.

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