Showing posts with label aar. Show all posts
Showing posts with label aar. Show all posts

Sunday, 4 March 2012

AAR: The depressing battle of Björnåsen.

"I have a no good feeling, sir", said the hardened soldier in the heavy armor. The young noble kept silent, but nodded deliberately. With the wastelands in front of their eyes, the soldier's feeling would prove to be correct. The party would, in just a few minutes, meet what mortals call death.


INTRODUCTION

Welcome to the first AAR (After Action Report) on this blog! The game played was a solitaire session of Song of Blades and Heroes, using my solitaire module SBH-SOLO (downloadable here for anyone interested in trying it out).

I was leading a gang of cautious humans passing through the wastelands of Björnåsen, located around five thousand steps South of the large town of Borås. Five civilians equipped with swords and bows, escorted by three armored soldiers, were on their way back home to their manor in Kinnarumma. They've been visiting the King of East Borås for a couple of considerable matters. Halfway home, their journey was interrupted when they ran into a group of bestial green-skinned creatures -- eight bloodthirsty orcs. The battle was an actuality, and it did not end in favor of the humans; all men lost, except for one rider, escaping the battle in fear of his life.


BATTLE INFORMATION

Human warband
* Young noble, with sword, [PTS=50; Q=3+; C=2] and [Leader].
* (x2) Young noble's close friends, with swords and [PTS=30; Q=3+; C=3].
* Young noble's brother-in-law, on horse, with bow, [PTS=60; Q=3+; C=2] and [Mounted; Long Move; Shooter (med)].
* Young noble's cousin, on horse, with bow, [PTS=45; Q=4+; C=2] and [Mounted; Long Move; Shooter (med)].
* (x3) Armored soldiers, with swords, [PTS=26; Q=4+; C=4] and [Short Move].
=> 293 PTS

Orc warband
This warband was entirely controlled by SBH-SOLO, i.e. my imaginary opponent.
* Orc leader, hand weapon, armor, [PTS=100; Q=3+; C=4] and [Leader; Tough].
* Orc warrior, hand weapon, armor, [PTS=42; Q=4+; C=3] and [Long Move; Steadfast].
* (x6) Orc warriors, hand weapons, armor and [PTS=23; Q=4+; C=3].
=> 280 PTS

The game was played using 15mm miniatures, on a 60x60 cm board, with a few pieces of terrain (mix of self-made ones and a few Games Workshop hedges). The board was crafted and given to me in Christmas present by my father. He used an old green billiards rug and attached it to a wooden board! Looking really good and very steady! Extremely grateful for that piece! =)

The game was played over two evenings and ended after 12 turns. Or actually, the battle never ended, one last human, the young noble's cousin on horse, fled when he was the only survivor. (He did not flee by the terms of Song of Blades and Heroes rules, but I made him flee, since there was no idea of continuing the fight with just him on the board, and four orcs! Who wouldn't have left the action by then!)

I had a lot of fun playing this battle! I think the SBH-SOLO module did a good job in simulating a real live opponent. Found some minor problems in the SBH-SOLO rules that I will correct, but apart from that, the game ran smoothly. I will definitely run a similar session again soon. Will have to paint a few more 15mm fantasy miniatures first though, so the variety of miniatures increases.


BATTLE HIGHLIGHTS

I will here present a number of highlights from the battle, in the shape of photos. I will not go through the battle in detail, just present a few distinctive moments.

The wastelands of Björnåsen. The humans in the lower
part of the photo, and the orcs in the upper. They have
just spotted each other, and the fight is ineluctable.
Turn #3: The young noble's cousin rides up on a small cliff
and fires his bow. He makes the closest orc temporary
drop his weapon to the ground and lose his balance.
Turn #4: The human warband fumbles and loses one turn.
In game terms; two failures on the first activation
roll attempt made in that turn! Seldom a good start of
a turn... ;-)
Turn #8: Two orcs charge a human rider. Later, in the
human part of this turn, the rider leaves the hand-to-hand
combat using the Free Disengage a mounted model is
entitled to if it disengage a foot model. Lucky him!
Turn #8: One of the noble's close friends attacks one of the
orcs charging into the rider previously in this turn. He succeed
in making the orc fall to the ground!
Turn #9: The fallen orc from the preceding turn is killed!
Unfortunately, the human is soon to be killed too...
Turn #9: The armored soldier slays one of the ugly
creatures, even though he is surrounded by two
more of them. Good work!
Turn #10: The fourth orc is killed and the remainder of the orc
warband must perform a Morale check (since the warband
was reduced to half in size). Three of the orcs runs off
toward the board edges. The one in the photo stops just
a few centimeters from the edge!


Turn #12: End of game! The last remaining human is seen
in the lower right of the photo. He is desperately leaving
the battlefield. Four orcs watch him leave in panic, while
they dismissively laugh...

Tuesday, 3 May 2011

Solo Tabletop Gaming Appreciation Month -- should I join or not?

Official logo of the Solo Tabletop
Gaming Appreciation Month.
I'm thinking of commiting myself to the Solo Tabletop Gaming Appreciation Month (initiative by Solo Nexus) which will set off in November 2011.

The idea is that you undertake some kind of solo tabletop related project during this month. Since solo gaming is something I do a lot, this shouldn't be a problem. However, if I join, I want to do something special, not just a regular play-through of a random solitaire game (which I regularly do anyway).

So far, I have come up with these candidates for a potential project:

* Re-learn the solitaire board-/wargame Fields of Fire by GMT Games, using the new version of the rules (second edition). I currently own the first edition, and have spent a numerous number of hours learning the game to a degree that I was able to play through the first couple of WWII missions. However, the (first edition) rulebook was lacking a lot of details, so while playing, I had to do a lot of forum posting/searching, reading FAQs, go through examples etc. That took away much of the fun/tempo of the game -- a game that certainly has a huge potential. Now, a second edition rulebook has been released, and perhaps I should go for it, and give the game a new try.

* DVG (Dan Verssen Games) is a little game company that makes excellent games, especially solitaire boardgames. One is called Field Commander: Napoleon -- the third game in the Field Commander series (the first two are Rommel and Alexander). The game is a solitaire board-/wargame, where you take the role as Napoleon. I have it on pre-order, since it is not available yet. But it has just recently been sent to the printer, and is expected to return in 12 weeks, plus a few weeks for shipping (so it should hit my desk well before November). Playing through a big campaign and write a nice/special/beautiful AAR (After Action Report) could be a perfect project for the Appreciation Month.

* Another DVG title named Phantom Leader is one of my absolute favourite solitaire board games. A Vietnam air war simulator. I'm thinking that I might run through the biggest campaign and write an innovative AAR (don't what it would look like though, just brainstorming).

* Use the Mythic GME together with some standard RPG (e.g. Call of Cthulhu or FU RPG), and run through a solo role-playing adventure. Have to think about this...

* Read the Strands of Fate rulebook (own the softcover version, but haven't read it yet), and make it work with the Mythic GME for the purpose of solo role-playing. Have to figure out a clever way of dealing with FATE Points etc, in a solo environment.

I need to think about these candidates for a few days or weeks. Perhaps I will join the November solo fun! =)