Thursday 5 May 2011

The Legend of Zelda: Ocarina of Time 3D and Tom Clancy's Ghost Recon: Shadow Wars

Pre-ordered The Legend of Zelda: Ocarina of Time 3D for my Nintendo 3DS the other day. Will be available in Sweden in middle of June.

When it arrive, it will be my second 3DS game. I'm currently playing the one (3DS specific) game I own, and that is Tom Clancy's Ghost Recon: Shadow Wars.

While Ghost Recon is not a bad game, I expected more (or something else), since it is developed by the same desinger once developed the original X-Com games, and Ghost Recon was supposed remind on X-Com. And yes, there are similarites; both are turn-based, you command a small team of soldiers, you can equip them (to a limited degree in Ghost Recon) before the missions etc. However, the problem with Ghost Recon, is that it follows a strict story, and each mission looks the same, basically. And there is no research, manufacturing, selling of atrifacts etc at all in Ghost Recon. All that fun, that built the great series of X-Com.

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